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(+1)

I like the graphics, but had no sense of urgency for a long while. Maybe I am too good at typing? I also think that adding your health to the score makes comebacks not fun, as if you lose health near the start you hurt every single score addition for the rest of time.

(+1)

Thank you for the feedback, but I am planning to add harder difficulties, and I think what I can do for the score problem is to add multipliers as time goes on, so you will get much more added score later in the run than at the start.