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(+1)

The ambience and grapichs are really good, it fits the theme well, altough there's one big mistake, being not smooth collisions. By this I mean, that when you glide against a wall and move at the same time you might just cling to the wall, and it's overall really scuffed. The way I always repair it is by creating a physics material 2D, setting friction to 0, then adding it to the player. (I didn't figure it out myself, I recall seeing it somewhere on youtube). Other than that the game is quite nice. If you didn't understand what I said then you can ask me again, won't be a problem.

hey, sorry for the late response!

i tried your fix and it didnt seem to work, the player still ocassionaly clings to walls, i added a new physics material 2d with friction 0 to both the collider & the rigibody2d, but now it seems like the player is going through the wall a bit and comes back fast, which is pretty weird

I'll send you the link to the video on discord.