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Based on the idea of "Make what you're good at", I was thinking about making a game relying almost entirely on audio. As a composer and someone who's rubbish at art, this seems like a fun challenge to learn about audio in Unity. Still trying to come up with an interesting concept however. Maybe the player character is blind, and we're experiencing the first night since the embrace from their perspective?

(+1)

A blind main character with a game focused on hearing sounds great to me.