Thank you so much!
Gaia Fiorenza
Creator of
Recent community posts
Hey, thank you so much for your words! Red did an amazing job with the music, we loved working with him and he remained in the team also for the "sequel" game.
Really happy you liked William, he's a fun character to write. Overall we're super happy that you enjoyed your time with the game so much. We totally would have added more things, had we had more time available!
Hey, thank you so much for leaving a comment. We're really glad that this second "instalment" worked for you. We wanted to do something in the same universe so to speak, and explore things and characters we didn't manage to work into the story last round (like the Bahari lore that exists for Budapest. It's a great city, by the way).
We definitely think the save system was needed and we wanted to put it in last time as well, we just kind of fought with the engine and ran out of time. We learnt for this round though! Again, thank you so much, we hope to produce more visual novels for VtM!
Thank you so much, we had fun with revisiting the setting from a new point of view. We love the work Red is doing with the music and were glad to have him on board again for this. Thank you so much for your kind words, I hope you'll enjoy playing this again (especially now that all script bugs should be squashed lol...)
Hello, thank you very much for playing! We had fun with making this game and I'm glad other people are left with a wish to interact with the characters more. Hopefully, something will come in the future!
As for the endings, Tamas and William are the only two guardian options, but there is a chance that, even picking William, you will not succeed in gaining him as Mawla. Essentially, you can a) pick Tamas; b) pick William and get William; c) pick William but, due to choices in the flashbacks, get Tamas instead. The main way to reach this ending is by selling William to Tamas and by giving Tamas information on the Voice; the more Tamas knows, the more likely that he will be able to convince the Prince that he is the right guardian for Florian during the confrontation in Elysium. In this ending, flavour text changes and Tamas picks a different location for the Thinblood brand during the branding scene.
This was really really interesting. I loved how you played with non-linear narrative through memoriam. I picked Tremere for the clan and I don't know if a lot changes with different clans other than the single specific chapter, but I really enjoyed how you worked it into the story. All very cool and dream-like, with great writing to accompany me throughout. Great work!
This was an amazing ride, I feel you could add so much more content to it. I loved the characters, they were all really vivid with their own personalities, and the twists and turns of the plot, especially as it reached its end, were all gripping and interesting. Truly fun game, especially for how it incorporated the culture of the area and focused on some fun clans. Thoroughly enjoyed it.
Thank you so much for leaving a comment. I wish I'd had the time to add more content and still finish in time, with another month I would certainly have loved to make the game lengthier, but even so I'm glad it worked for you with the narrative that was in and with the way we handled the sprites. Also cheers for recognising the Prince!