thanks for the feedback!
i’ve never experienced that while play testing, can you tell me where you were when you got shot through walls?
that depends on where you were, in the start of the level did that so players would be aware that a certain enemy was there (because he could 3-shot you if you didnt notice him), at the middle in the pipes section it’s just a coincidence since the see-range is actually a circle i manually tweak & i put the enemy near a wall for some reason, at the end it’s like that for the same reason i did it at the start