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Sounds Cool! I ended up porting my entire project from .NET Core to .NET Framework so that I could make use of "System.Media" (which is built-in to Windows!)  Only problem was, it wouldn't play midi files. So, I downloaded MilkyTracker (which I've had to relearn), and was able to output to .wav and VOILA, music in my game! Ended up using Console.Beep. Storage is not cheap XD

The Pizzacato.js library sounds like it will create a wonderful ambiance for a Floppy game. I'm fairly new to programming, having only dabbled in C++ and Javascript, am an intermediate in C#, and mastered GML (GameMaker Language... Yeah, that's not helped me much XD )