Skip to main content
itch.io
Browse Games
Game Jams
Upload Game
Developer Logs
Community
Log in
Register
Indie game store
Free games
Fun games
Horror games
Game development
Assets
Comics
Sales
Bundles
Jobs
Tags
Game Engines
FloppyJam
Hosted by
Colleen
·
#FJGameJam
25
Entries
130
Ratings
Overview
Submissions
Results
Community
32
Screenshots
Submission feed
Community
Search
New topic
28
Topics
28 topics
·
Next page
Topic
Last post
I can't participate, although I would have loved to ;-;
Hey hi hello, this dude here. I was working on my proc-gen small world jam entry when I realized that no matter how much...
started by
bonitāka
Jul 20, 2018
4
replies
322
views
bonitāka
Aug 21, 2018
New Floppy Bug update !
Hey ! We fixed some bugs and did some changes to the level design. The game is now fully playable (you should not be loc...
started by
Darenn Keller
Aug 15, 2018
2
replies
204
views
Darenn Keller
Aug 15, 2018
Floppy Bug is ready !
Hey guys. Just wanted to let you know that floppy bug is ready to play. We didn't release it the first day because of a...
started by
Darenn Keller
Aug 13, 2018
117
views
No replies yet
I made an NES thing
Hi. Here's a write-up for my entry, Spooter: So the first thing my stupid brain though upon hearing "1.44MB limit" was "...
started by
Escapegoat Games
Aug 11, 2018
212
views
No replies yet
Rule Clarification: Bug Fixes?
Hey Yohahi, Some Jams do allow minor bug patching past submission. Is that possible? Or is that specifically against rul...
started by
Josh McMillan
Aug 10, 2018
2
replies
168
views
Josh McMillan
Aug 10, 2018
Asciiventure - why did the game not work at the time of the deadline
Hi, I just wanted to clarify a major issue I encountered when hosting my html game on itch.io. I uploaded web builds fro...
started by
FMProductions
Aug 10, 2018
148
views
No replies yet
Current Entry Progress: Legend of Westdor
When I looked at the idea of fitting a game into 1.44 MB, I figured I would start from scratch since the average Unity p...
started by
Josh McMillan
Aug 02, 2018
2
replies
272
views
Josh McMillan
Aug 08, 2018
10 days of game engine development
I had time to work intensively during these 10 days... to create a game engine from scratch. Custom made for the jam. Th...
started by
Aredhele
Aug 04, 2018
11
replies
566
views
Aredhele
Aug 07, 2018
My entry: retro 3D
Hey, I've been working non-stop over the last week in my entry for the Floppy Jam. Some bullet points: Sector based 3D M...
started by
tamat
Aug 01, 2018
9
replies
535
views
tamat
Aug 04, 2018
C/C++ lightweight audio lib
Hey ! We're using our own engine based on openGL. For now using some part of the STL the engine creates a 700ko executab...
started by
Darenn Keller
Aug 01, 2018
6
replies
484
views
Josh McMillan
Aug 03, 2018
Run-time environment
Does the file size restriction include the environment that the game runs in? For example, if I targeted DOS or some oth...
started by
joqmos
Jul 22, 2018
3
replies
309
views
tamat
Aug 01, 2018
Progress on Buccaneers
Hiya! This post is just my personal outlet for posting updates on my FloppyJam entry "Buccaneers". The strategy so far...
started by
r1sc
Jul 21, 2018
2
replies
250
views
tamat
Aug 01, 2018
Submitting a game from another game jam
Can I submit a game (updated version) that I've submitted to another jam? The time frame for both of the jams overlap, s...
started by
4sight
Aug 01, 2018
2
replies
215
views
4sight
Aug 01, 2018
Using Javascript with phaser..
Working out pretty well, so far with the phaser.min.js along with gamepad.js, and a few graphics assets, I've got about...
started by
zombievirals
Jul 25, 2018
5
replies
289
views
Josh McMillan
Jul 26, 2018
Java games not allowed!?
I have been working on a game for this jam in Java and I just noticed that Java games are not allowed anymore, because "...
started by
Return Null
Jul 22, 2018
1
reply
282
views
Colleen
Jul 22, 2018
Compression
The engine I'm using, which is blender, there is an option in the save menu to compress the file size. The main problem...
started by
Jarrodmclagit
Jul 21, 2018
2
replies
380
views
Jarrodmclagit
Jul 21, 2018
Bleeps and Bloops to fit with the 1.44MB!
Hey All! I am happy to contribute ANY sound effects AND/OR music for your projects. Don't let it be an after-thought let...
started by
gamercomposer
Jul 18, 2018
7
replies
469
views
LucidaDragon
Jul 21, 2018
Pico-8 or Tic-80 allowed?
The engines themselves are over the 1.44mb limit, but the games are smaller... is that fine? I know it's semantics, but...
started by
Bon·is·Dead
Jul 21, 2018
4
replies
703
views
Bon·is·Dead
Jul 21, 2018
sound designer
sound designer here looking for a team. I like this game jam idea, seems super fun, and i kinda wanna pop my game in an...
started by
Chloe Snow
Jul 21, 2018
129
views
No replies yet
Can we use assets not made by us?
Can we use assets not made by us?
started by
n3x7plorer
Jul 18, 2018
2
replies
316
views
Chloe Snow
Jul 21, 2018