Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I like the dialogue SFX. Maybe you could've changed the font though that's just my opinion. Also you could maybe made Z finish the dialogue entirely. HOLY SHT these graphics are CRAZY within the timespan. The gameplay is amazing for how little time, AND a tutorial? Madness. *sweat* did not expect the fan service - losing two lives on purpose :D - So far the best game I've played so far,  though it's a little too difficult for me ( Maybe I'm just bad) . One thing I accidentally did was automatically choose the first option in choices, Idk how that could be fixed tho, maybe clicking on the choices? Just my opinion again. Maybe some BGM can be added to the dialogue / battle scenes. Also note, sometimes the nuke didn't work (specifically on these pumpkins at lvl 2). Only real problem is I'm a little confused as to what is being sacrificed (theme).

Thanks for the kind words! In regards to the theme, it was extremely unclear previously due to the lack of visuals during cut scenes. The sacrifice theme is set up when a level is completed. You will get a choice whether you want to free one of your colleagues or not and the more you free, the harder levels get due to the fact that you will be missing certain skills. The choices you make also determine which ending you'll get. Now with some placeholder cut scenes, the theme should now be a little clearer.