well then let's say as follows:
it sure aint a bad game.
it's jsut that it kind of started as some sort of exploration game and very quick became some hard quick reflexes platformer.
to the level where it became disgustingly hard at times.
like certain sections, for example jumping around corners and dashing into pumpkins or dashing through pumpkins, stopping halfway and then cornerjump-punpkin dash immediately, kin of took me like half an hour and like 30 tries before I had any feel for timing and how to do it in order, especially so he doesnt jsut slow glide upwards but actually dashes up right through those pumpkins.
takes some certain button pressing and timing to get it right.
okay, guess this comment in retrospect doesnt sound nicer either.
It's a good game for what it is, just unexpectedly hard, where I doubtet a few times if I would be able to somehow make it to the next checkpoint or if I should give up.
but on the other hand I never played i wanna be the guy and similar games for the same reason. I'm jsut usually not into putting a ton of training into mastering some decent platforming skills :-)
Viewing post in SPIN CRYPT Halloween Demo comments
well yeah, thats true.
only thing I kind of didnt like (maybe it was my fault too) was when you go around a corner at which end are pumpkins to dive into.
very often I would try to jumpinto the corner and then dive upwards to/through the pumpkins.
I dont know the exact reason but I asusme I am just not properly in the corner yet, but often instead of properly dashing it, my man would jsut slowly glide upwards, of course not haing enough speed to destroy the pumpkins and fall into the whol right in front of the first pumpkin.
probably it's just me not doing it properly.
it was also pretty hard to find a way to stop when you are dashing through pumpkins which leave behind fragile platforms.
like when there are 4 pumpkins and holes after it, dashing through all pumpkins but not continuing to dash straight into the whole afterwards sure took some trial and error to find the right key inputs to stop in time :-)