soo polished and cute, worthy of a non-jam game! it's a nice idea and well executed. I hate to say that because they're the best, but Stanley's movement feels a little bit slow/clunky, but maybe that fits with a (un)dead character. great submission!
Many thanks!! We wanted the stanley's move to be chunky and slow so you feel better when throwing the head, while stanley's complete body is heavy, slow and resistent the head is lightweight, fast and fragile. that was our aim ^^"