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I like how macabre the artstyle looked, along with how gruesome some enemies were drawn, it really fits to the vibe of the artstyle. Game mechanic-wise, It's ok, It isn't as intuitive as I thought it would be, such as needing to drag the card to the enemy, just a nitpick but I think it would be faster/better if a simple click would be all it takes to cast a move? Anyhow I'm surprised at how balanced the game was, especially with some moves, necro mastery(?) the one where you summon a unit was one of the only moves where it made the game easy for the player lmao. The health was handled pretty well as a mechanic, I thought i'd be losing them all the way until the round ends, but some of the cards remedy that issue. It's a good game where you have to conserve your health whilst also dealing the most damage to the enemy!