Yeah, it was pretty good; It was my first jam where i made an actual videogame. Usually i just do prototypes that don't resolve into anything in the end, but this time (even though i was almost 3 days late) i actually made something playable. The feedback was also really good, and seeing how my game got into top 20 even with 10 ratings and all the mechanics and narrative i couldn't implement really inspired me to participate again. I will also try to at least finish the levels i already planned and tell the full story of Kyle. All in all, a great time.