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How did the jam go for you?

A topic by Jon Lake created Nov 02, 2021 Views: 178 Replies: 4
Viewing posts 1 to 5
Submitted(+2)

For me it was my first game jam, and first game. I had a blast! I feel so inspired seeing everyone’s work. I can’t wait to work on the next project. 

Submitted

This is my first jam too, but I wish I could’ve joined sooner, I was afraid that I would submit a poor game, and didn’t knew that it’ll be a fun and new experience, I’m pretty proud of the game I made during this jam, and it’s also nice to see others’ creation, Excellent Job Guys!

Submitted

This jam was really fun, I am glad my concept worked out in the end. I got to make a game I really enjoy playing, and this is the first Jam that I have had such helpful feedback from the community! My game would not be what it is today without you guys <3. I think the feedback process is nearing its completion, but if anyone has more advice, leave a comment here: https://itch.io/jam/mini-jam-92-death/rate/1259412 Thanks for playing!

Submitted

It was absolutely fun! This was my first game jam, and also my first game in general. I hopped right in this one not expecting anything but crunching my time and stressing over on how we should approach the mechanics. When the voting period started, I was blown away by the quality and ingenuity of the games that were submitted in this jam, which felt really intimidating, but then again I'm in this to make games. I spent the remaining time voting on some games I really liked (I especially LOVED the chicken game by OverlordNikita). Some were kinda meh, the other though, boy they could be made into their own standalone games and I would be all for it. Great first Jam experience though, it was great to go in with a team/partner who specializes in their own field of work. (In my case, it was Zera for coding and game design).

Submitted

Yeah, it was pretty good; It was my first jam where i made an actual videogame. Usually i just do prototypes that don't resolve into anything in the end, but this time (even though i was almost 3 days late) i actually made something playable. The feedback was also really good, and seeing how my game got into top 20 even with 10 ratings and all the mechanics and narrative i couldn't implement really inspired me to participate again.  I will also try to at least finish the levels i already planned and tell the full story of Kyle. All in all, a great time.