Obviously a fair amount of work went into the dialogue and story building. It does help build the feel of the world and make me feel connected and want to progress which is nice. My only complaint is it gets pretty verbose very quick. I would like to see some basic 'tutorial' type play right at the start just to get my feet wet before jumping right in to the main plot line.
Also I think the code for death is janky, or maybe just unfinished? I couldn't proceed past the message about the big sleep. My own game is even more janky at death so I understand that it's probably not priority #1 rn.
I didn't get very far (died almost immediately after entering the forest) but it was enjoyable until then lol. I did get a monster on my side before I died which was cool.