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(+1)

Really neat! I had a hard time understanding some things at first even with instructions. Right clicking the worker give them a little indicator but didn't realize it was allow me to right click to move to a certain resource.

Also I think wood workers are stuck and can't move to other nodes like food or stone? Also didn't realize the food nodes were smaller trees with berries. Obviously prototype visuals are limited but green blocks with smaller red blocks (no trunks) would have conveyed a berry bush more IMO. The guards also seem pretty weak and I guess the idea is to outnumber the enemies as soon as possible. I wish there was more to it like being able to place guards to cover all angles of attack so there's something to beyond resource logistics.

As the title goes, it's a very simple RTS but it's a pretty solid base!

(+1)

In regards to the wood workers, clicking above them tends to work (I made the selection box tall due to that issue). As for the rest, I agree, it needs work. Red is actually a really great idea (wish I had thought of that, lol)! I'll be sure to keep your criticism in mind. Thanks for the solid review/feedback.