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I found this game to be quite difficult kek. As Donpommelo mentioned it would be helpful to have some sort of indicator of whether or not it is safe to land. There were several times I thought I was moving slow enough to land and was quite mistaken. 

I assume you intend to add some sort of terrain that is more than a white line so I won't say too much on that, my only real gripe about the scenery is it is easy to get lost when you lose sight of the ground/buildings. the first time I came to a large drop I wondered if I had gone off the edge of the world. Then suddenly, BOOM, smack the earth.

Personally I wish there was a way to rotate faster sometimes.  Perhaps the mouse could be used to rotate somehow? thus giving the player finer control.

As I said it is a difficult game (at least for me), but it is satisfying when you start to get it.

++Shoutout to fellow SDL chad!

(+1)

Dang you just missed my patch! Batty now makes a cringing face if she's coming in too fast at a house.

Interesting that you're the second person to be flying high and losing sight of terrain. When I playtested myself I always stayed in sight of ground but I'll have to think about how to address. I'd like to experiment with a mini-map.

It would be fun to experiment with mouse controls, I worry it would make it too easy? But the consistent theme has been everyone finds it very hard so I probably shouldn't think that way!

SDL chads in the house tonight