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Feedback on the graveyard.

You seem to have gone for the decrepit, spooky graveyard feel when designing that map. In this particular case, I don't believe that design choice makes sense. The graveyard is supposed to be a dignified, respectful place to bury dead soldiers. That's why it reduces morale loss upon unit defeat: soldiers feel better about dying when they know their country is taking good care of them. Because of that (and the fact that we built the thing sometime within the last couple of years), the current design doesn't feel appropriate. It by no means must be extravagant, but it should be nice and well-maintained.

Also, I do hope there will be the option to intervene more directly in Dorgania's unrest, regardless of what option we choose now. I generally agree with the argument that things won't improve if we don't force them to, but I'm also not comfortable giving the revolters free hands, given that they will obviously just massacre every wealthy person, which will be very bad for both the economic and social health of the county. I very much desire to have my own troops impose order at some point in this mess.

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I feel the same way about the graveyard, it's strange to see a newly-constructed building with spiderwebs and cracks in the wall. But maybe this isn't the final version of the graveyard yet, as the developer did say that he is considering to make the graveyard a place to befriend undead monsters.  Although...the soldiers might not enjoy sharing their resting place with undead? I don't know.

About Dorgania, I didn't choose a side yet as I'm uncertain of whom to support right now. There could be many things to consider. In my opinion, even now, choosing one side would definitely damage your relationship with the other, as King Lancafew clearly knows about Mike's group, and Brad is basically beside Ryen everyday. Sending Central soldiers directly into Dorgania sounds like war to me. But it feels like war either way. Picking Mike's side could result in a war/assasination attempt/closed borders with dorgania again. Depends on how Lancafew would react.  On the other hand, choosing to work with Sinrul and the government is basically telling Brad tthat you won't do anything at the moment. (From what I understand dorgania has had a long history with slaves, I'd be surprised if no king has tried to improve their status before. Doesn't seem like they did enough to satisfy Mike)  Brad might understand, or not, as he did just tell Mike that ryen's group can be trusted. Mike could take this as a betrayal, and again, it could be war. 

I see many tortured slaves in Kagabanqui and Sunee, but only unharmed and even smiling slaves in Lalizan and no slaves at all in Siriveta( maybe I missed them. ) Perhaps it is better to wait and see what happens?

In the end I might choose to let King Lancafew try to help slaves slowly, being an outsider and king of a neighboring country it is rather suspicious to hang around and help possible rebels, and Sir Edward/Sir Gunther did say that Central has a comparatively weaker military strength to other countries.  Though I also hope that there will be more events concerning slavery in dorgania and more descisions that can be made. (I wonder if Dorgania's slave army will choose to defend their country if it comes to war/rebellion, or help Mike/invaders. And if it comes to war, will Ryen bring Amagal and Begus into it?) 

Edit: Completed the government side. Have to say I'm surprised that Brad didn't get suspicious yet with Ryen and Sinrul talking in private twice. Though looking back at all the other times...Iol I think it makes sense for ryen's group to simply suspect him of doing something of an entirely different nature. Now I'm quite expectant to see whether Mike would blame ryen for the failure at Sunee