Played for an hour or two I wanna say, took some notes, noticed a few of the bugs listed on the game page so I won't list them here ;)
Stuff I liked in particular:
- the lantern light, it was fun in Dragons Dogma and definitely makes dungeon crawling more spooky
- movement all feels natural and responsive
- the hidden scrolls in the cloud pool in the temple
- being able to loot some of the assorted ground clutter
- pomao plush <3
Noteworthy Bugs:
- Steam VR starts up with the game for some reason (might be something on my end, not sure, happens every time tho)
- pausing and unpausing sends ragdolls flying
- controls lock occasionally after exiting inventory or the escape menu, fixes itself by re-opening inventory only
what I remember for this^: it happened when closing the menu right after alt-tabbing, using an item, or saving the game. Seems I can cause it to happen consistently by eating an item and leaving the menu before the animation finishes.
- skeleton backstepped off a cliff (which was fun to watch) but the ai didn't know what to do anymore, even when I walked down next to it
- equipping 2 lanterns at once results in neither being on
- Adol turned 180 around on his stump when talking to me at his house, and let me steal all his stuff without reacting (he did 1 shot me after I hit him tho)
- surface clouds are painfully bright at night, but could see that being a style choice
- 2nd attack on the handaxe puts the character in T-pose
- skeleton swung at me without a weapon, it then appeared after a moment when I hit him, might've still been on his back but it was dark and I didn't think about it at the time
Was fun exploring, good luck with your game! ^_^