submitted https://itch.io/jam/my-first-game-jam-summer-2018/rate/284926
check it out. REALLY rough build, I'm motivated enough to update it to some 1.1 build tomorrow to properly implement options and give an actual win screen reward lol. But yeah really good jam, felt like I learned a lot in terms of programming a game in a very lateral method where really the content only gets made in the last few hours or so (though I've encountered such a thing before, just wasn't on the programming side of things). Testing the game I felt like I didn't even make it since the way the game is constructed is very self driven, unique situations arise from different enemy combinations so it almost doesnt matter what I input other than making sure not to spam the player too much. I'll do a write up about what I mean later.
Here's me testing the game one last time before compiling to build. Kind of an on the spot video to document my tired dev state.