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Thanks! :D

It's possible that there's a Mac only bug where you can't bury the seeds, but you should be able to stand very close to a hole with a seed in it and do the dig animation to bury (there are different particles to indicate filling vs digging). Because of how I handle the strange gravity, it got a little finicky near as you approach the Z axis map edges. It could be a bug, or it could be that the way I coded it is kinda garbage :sigh: *Adds to list of things to refactor*

**SPOILER** I added the "free seeds if you run out if you go back in the house" mechanic because it was way to easy to soft lock by planting your last seed or throwing the last seed to the fish/ mole or having it stolen by the birb. **END SPOILER**

Did it feel hard to see during rain? After seeing it so many times it all starts to disappear if you know what I mean. I definitely spent most of my time making the weather feel comfy. I wanted to be able to consider it a success if people just watched the seasons go by listening to the music and rain and stuff.

I'm glad you liked the SFX, I made them all in LMMS with the SFXR clone.

I actually originally had it planned as 2/3/4 on a couch co-op *for the jam* but I started having performance issues so it got cut sadly. It already supports controllers, so it's just a hop skip and a jump to add more players, I just didn't want to fight those kind of bugs for the jam.

Thanks so much for playing my game! Your game almost made me cry and I loved it so your praise means a lot.