What a strange feeling to read such a wonderful game, so close to my own game design sensibilities! I too have written a game where you play characters who have left a place and then return years later, while others have stayed put; where you update a map of relationships and a double map of places as you play... I find in your game some of the nostalgia that is in mine, without an ounce of adventure or entangled plots, which calls for even more drama-focused sessions. A great read, which promises some great games!