I’m terribly sorry for that. Have you tried running the old hardware version ? I did try to test it before uploading on computers with i5 processors and it did run but it didn’t run when I tested it on computers with i3 processors. Also I noticed when testing it on older computers that if it freezes it doesn’t freeze until the cutscene finishes and the screen changes. Here I can see in your video that the cutscene didn’t finish as it’s supposed to change screen after a few seconds. Have you tried waiting for a few seconds until the screen changes or did you wait for a while and the screen didn’t change ? I didn’t program that screen to be skipped so I would give the player a chance to read the custscene & since you can hear the clicks it means it’s not frozen yet so I don’t know if you waited and it didn’t change or not ? If you waited and the screen remained as I can see in the video please let me know if that’s the case since I haven’t encountered that behavior before & it would be helpful to know so I can attempt to fix it. Anyway thank you for taking the time for trying my game and I’m sorry it didn’t work. Regards.
These kind of issues happen when making games! No worries! So for you to know I am using Ryzen 5, I don't know if screen resolution affects that but just in case in the computer that I tried to test, it is 1440*900
And yes, I did waited longer than it shows on the video, and I did tried it multiple times and same results! I had to force it to end in order to exit from the game as anything I press does not lead to any! However, since you said you tried it on i3 and it didn't run, I believe it has to do with the game not being optimized for all CPUs! Not sure though! I hope these data helps out sir!