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I’m terribly sorry for that. Have you tried running the old hardware version ? I did try to test it before uploading on computers with i5 processors and it did run but it didn’t run when I tested it on computers with i3 processors. Also I noticed when testing it on older computers that if it freezes it doesn’t freeze until the cutscene finishes and the screen changes. Here I can see in your video that the cutscene didn’t finish as it’s supposed to change screen after a few seconds. Have you tried waiting for a few seconds until the screen changes or did you wait for a while and the screen didn’t change ? I didn’t program that screen to be skipped so I would give the player a chance to read the custscene & since you can hear the clicks it means it’s not frozen yet so I don’t know if you waited and it didn’t change or not ? If you waited and the screen remained as I can see in the video please let me know if that’s the case since I haven’t encountered that behavior before & it would be helpful to know so I can attempt to fix it. Anyway thank you for taking the time for trying my game and I’m sorry it didn’t work. Regards.

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These kind of issues happen when making games! No worries! So for you to know I am using Ryzen 5, I don't know if screen resolution affects that but just in case in the computer that I tried to test, it is 1440*900
And yes, I did waited longer than it shows on the video, and I did tried it multiple times and same results! I had to force it to end in order to exit from the game as anything I press does not lead to any! However, since you said you tried it on i3 and it didn't run, I believe it has to do with the game not being optimized for all CPUs! Not sure though! I hope these data helps out sir!