Can I request more expressions and conditions like what the current frame is and get the position data of a specific bone?
Yes, current animation time / frame. In terms of specific bone, can you give an example in terms of the gltf model?
Yea, like if I want the relative position/rotation of like the head bone or hand bone. That way I could track an object on to it, like a helmet or a baseball.
probably make adding hitboxes easier as well