This week, I changed some things that make the game more playable, so I'm interested in receiving your feedback.
- Changed the text of the introduction window to explain a bit better the objective of the game.
- Entities will only appear once seen by the field of view of the explorer.
- While you explore a sector: There is a radar that shows creature position in a sonar like manner.
- Fixed a bug where you moved to the same place you where shooting.
- Now you can see the population inside the base, and how many resources you need to extract to advance to the next population level.
Try it here: https://chrisibarra.itch.io/pec