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Yeah it's supposed to go down to 1x1 then expand to a resolution to 108x60.

After it goes to 1x1 it crashes though.

I'll have to check when I'm home but it's because something is failing during initialisation.

(+1)

I've updated the game to print out an error text file if it fails. If the console outputs a Max Screen message could you tell me what the numbers are as well, if it doesn't then there is an issue setting the screen buffer size or setting the active screen buffer.