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The gun 'crafting' is very cool! I feel like that will add a lot of replay value.

I did find the screen got visually confusing because it seems like enemies and their projectiles are sometimes blue, sometimes red, sometimes white. So once things got pretty wild, I would lose track of where my white ship was.

Thanks for the feedback. And yes, I'm aware that it's easy to lose track of the ship sometimes, but I'm not sure how I'm supposed to solve it.

Perhaps make the ship glow a little bit with a distinct color and then give it a glowing trail as it moves? Then it would be trackable when it's moving quickly. But that might be too much, just spitballing

Trails sound like a good idea.