The Emerald World seems to be a huge universe and we're into it without any context.
We have to move the character to know something. It's a pity !
But the design of the characters are truly cute, the musics are pleasant, and the missions are almost justified.
But the battles aren't so interesting. We have elements, but It doesn't seem to be important. It will be better if ennemies are weaker or stronger against an element. It will give some dynamism to a battle, and also some strategical meaning. (Wooow my engliiiiish)
But it was a good experience.
PS : One thing : When one of the character asks if we want to go back or go further...
Why "Yes, No" as answer ?