i am able to glitch through walls i like this power and all but i figured i should report it.
im not a fan on the movement controls. just wondering if you could maybe have control options for different play syles
with the fact that u can turn the camera the controls should change dynamically with the camera movement. what i mean is currently when on foot if my character is facing me (the camura) and i press W i keep thinking hes gonna go away from me forward technically. but instead he comes towards me completely messing things up dont know if that makes any sense :/
killing Z's seems two difficult 4 head (what i could tell were) shots and hes still running after me.
occasionally a zombie ghost will kill me. now this may be a delay in the damage tick (or what ever unit of time ur using) but after killing a Z i stood there for a second then died after the Z was dead. unless i died from my wounds wich i find unlikely.
there doesn't seem to be a knock back. once trapped in a corner by even one Z its kill or be killed. there should be a way to knock em down for a sec so u can run away
additionally if the Z gets too close your bullets wont hit him they just go right thru and not in a good way :/
door to jail cell is regular door LOL i just thought this was funny but being alpha i understand u should work on game control and optimization first. this game does run on my pc 8gb ram 4 when in use.
one more thing everybody loves rain but some people dont. it can lag older or weaker computers an option to remove weather would be cool ive had to stop playing some of my most fav games because they added rain D:
these and more suggestion and bug reports will come to u regularly
i chose the option to buy the game (since its cheap)
that means im here for u. ill make a video on my channel so u can get some more traffic