Comments:
This game shows lots of potential. It's a basic hack and slash with progressive elements requiring the player to grind to build their experience and money. You've programmed in a lot of core mechanics, like damage systems, health, cash and experience, which is pretty impressive for a first game! This sort of set up could easily be fine-tuned and developed further, and it was generally pretty fun to play.
Feedback:
I think at this point lots of quality of life and minor tweaking could help the experience. Full directional movement doesn't quite pair well with the binary L/R direction of the player's attack. Be mindful of knockback from enemies interfering with collision; I clipped through the walls a bit. And was there a system for upgrading weapons using the pesos system? I didn't quite find it.
Achievements:
🐦 | Early bird | Submitted a game really early for some reason |
🌅 | First timer | Made a first game on itch.io for this jam |
Thanks for submitting a game to the ‘One Minute Jam’!
- FSV