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(1 edit) (+1)

:/ the game is great but... imo the cctv camera gimmick (instead of following the player) doesn't work for me:

  • less immersion (since you're not following the MC around)
  • awkward angles + most of the time MC takes like, 1 pixel. also means you can't walk up to get a close up of items. not that it's necessary, but still
  • also while the default control mode is nicer to use, i feel like something's wonky sometimes. not sure if sometimes it just doesn't change when switching cameras, or if each camera has an orientation and it's just set wrong for some of them?
    • but also i feel like controls would be a lot smoother if camera just followed the player. with tank controls, turning takes forever which makes it really awkward in combat when you're, say, trying to run away quickly, or even just strafe. as for camera controls, you'll have to change the direction you move in every time the camera changes which i think would be quite frustrating

oh also i feel like the revive animation is way too long.

(+1)

Thank you for the feedback! I agree with a lot of the points you make, and am really happy that you could enjoy it despite the criticisms. For the next big project, I'm definitely going to do a standard follow-cam. Thanks!