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(1 edit) (+1)(-1)

Slightly complicated to find everyone, the game assumes you know where everything is, Dev should definitely "remind" the MC where what is, like Stephanie or her office. 

Game is really weird. Lots of gore and blood, not suggested for the weak stomach lol

(+1)

Perhaps true. A lot of consideration went into guiding the player. If you press the menu button (X) you should usually get an idea where the stuff is, cause the current mission is written there.

Outside of that, yeah, I suppose you are correct, but the game starts in media res. It's very awkward to include in dialogue something, that MC should already know by default. 

I didn't make the areas TOO large, so stuff shouldn't be too hard to find, but I'll think how to improve in the future. Thank you!