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(1 edit) (+1)

Nicely done; good shmup feel even in a 3D setting which is hard to pull off. Lack of enemy model variety, but these games are mostly about the bullet patterns anyway.

Difficulty wise, it's fine, though personally I feel like the ship itself could be more responsive.

The laser enemies were pretty cool.

(+1)

Thanks! I forgot to test it the last time you mentioned the responsiveness, but I increased the interpolation speed on the movement a bit, and it feels a bit better to control.