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Hello, dear LugiaAeroblast,

If you are wondering

"How I can make other MESHES AND CUSTOM DECALS!!!"

Don't worry, I got you.

By Bitl, the new engine just released.

Novetus Asset SDK.

We will use Asset SDK as Mesh uploading.

First of all...

Find an Image, save it to your desktop. Then you need to copy the image.

Go to the link

C:\Users\desktopname\Desktop\novetusgamefilenamehere\shareddata\textures

If your Novetus File is on Desktop, or other, Just locate the where novetus file where are!

I use the desktop. You should use it too.

Now paste the image to the "textures" file.
Ta-da! you're done.
By going to the studio, go add a new part (or add a decal into a part)
Here's the link where you need to put into the textures box:
rbxasset://../../../shareddata/textures/TEXTURENAME.png
Change the name of TEXTURENAME into the name you put into the image.
You're done! Watch my tutorial for more:
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