Pros:
- Gorgeous design, animation and deformation
- Interesting varied mini/side games
- I'll just say it again, it looks wonderful
Cons:
- Some bugs and glitchiness
- Theme adherence seems a bit thin
Here & There:
It looks so goooooooooood. You really crushed it on that front. As a mascot platformer with side games this is a fun and mostly consistent experience. I did run into some bugs though, where I managed to get stuck because blocks no longer broke when I tried rolling into them (namely the one left of the big triangular ramp shown below from a later playthrough, where Bounce is standing). Also, what I hope is a reference to the Everest thread on SA as the name of the mountain climbing game is A1+++. I have no idea why, but my brain refused to accept that Z was toggle-ball and X was jump and so I mixed them up constantly. I don't know if that's just a me thing or a subconscious recognition of some perceived standard layout? I also had a couple bits of bouncing backwards on an upward slope as if it was a wall when at high speed, but that only happened once or twice. The bouncing game was a bit too punishing I thought, since it clears your gem count when you die and the realest opportunity to die is the series leading up to the end and I just end up with a paltry sum of shame.