This is pretty cool. So you made an engine for a top down RPG? I like games that have systems interact with each other in interesting way.
I noticed that sticks and bushes burn, water can be frozen and there's a lighting system that ties in with the day/night cycle. The backgrounds and landscape sprite look great, though I'm assuming the playable character is a work in progress.
I had a few questions from playing:
- So I picked up a fire bombs, some ice bombs and a spare item slot when I started. How do I use the spare item slot?
- I picked up a stick and set it on fire, I notice that I could place it in the world but was there a way to hold it while walking or using it as a tool.
- Is there a button to make the character run?
- I noticed a few glitches:
- The distance limit for being out of range of a sign feels to great, I could still read the starting sign with <Space> from more than a room away.
- I reached below 1 heart but didn't die?
- The only other small glitch I found was that I froze a pond/walked over it than got stuck as it unfroze (I was able to get out with more ice bombs). I noticed I could swim elsewhere and the pond had some sort of fence around it so I'm not sure if this was intended behaviour?
- Overall, I'm looking forward to seeing what you do with this engine you've made. Have you posted your plans for development anywhere?
Thx!