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(1 edit)

Oh, I haven't updated in a while.

I was busy with something else on Sunday so I didn't get a chance to work on this game. Will continue today.

So, update:

I am working on implementing the enemies. Each enemy will have its own level, attack and defense stats. They will have their own loadout of weapons that match their level.

Later I will also add enemy "forts" that you can clear, which would give you XP.

If you've played AC Origins then you'll immediately recognize these mechanics from there. That game has been a huge inspiration!

And... having to draw the enemy sprites (for each state and each of the 4 directions) is gonna take a lot of time, haha.