Pretty good game! The tilesets pretty nice and I like the plastic turtles
The movement doesn't really feel good to use when playing. Not being able to switch directions while jumping feels a bit off and none of the controls are explained in the game itself leading to me initially not knowing all the options available.
The game also needs checkpoints, it feels really bad to be sent back to the start of the level when its really long. The level design also doesn't have a nice difficulty curve and instead gives pretty hard challenges off the bat. It also teaches mechanics only to punish people for them leading to people most likely not using said mechanics again in the future (an example of this is the glass into the plastic monsters after the first bubble. It wants you to slide to break the glass but then you end up sliding into the turtles)