Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

This mechanic and idea is legit, and I love the art style--  

 Plenty of people (myself included) would be into a full game that had this kind of perspective mechanic that went harder on actually having challenging platforming.  Fez was awesome but it was heavy on the puzzles light on the platforming.  Maybe do the opposite of that... if you decide to go any further with the idea (which I am in favor of, but I don't know what your creative goals are). Anyway--  Really, really cool.  

I did fell through the world several times trying to do the first platforming bit, but I'm sure you're aware of plenty of things like that (my game is buggy as hell).   

Also, do you have a twitter?

(2 edits)

Thanks for the feedback, glad to hear you were into the idea. Originally I did want it to be more of a platformer with spikes and enemies and stuff. Then I changed the idea to just some light platforming to collect some items because it seemed more in scope for a jam... I do want to continue working on it so it's eventually presentable on stream. 

I know about the bugs, hopefully it wasn't too annoying that I didn't put a respawn point in. I think I introduced the bugs at the last minute too in a daze from working too long.

My twitter is @Frump3d but I haven't been tweeting for ages now, I barely read it anymore either.

Well I'll follow you anyway :)