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(+1)

I don't even know where to begin with this one.  

I'm amazed by both the size and quality of that game. As i write this, i still wasn't able to fully finish it, and now i find out there is actually a bunch of different endings. The writing and the story are really good, the puzzles are engaging and i love how they all seem to have multiple solutions.  The character designs are interesting, and while the style might not be my cup of tea, i can tell they got a ton of love put into them.  

There are still some minor bugs that i encountered, mostly related to hitboxes being where they shouldn't be, or the opposite. I can tell a lot of that has been polished in the smaller updates, cause when i first played it on day 1 there was a lot more minor problems. I'm glad to see that you're doing your best to polish it all up, it really improved. There is also that visual glitch with the leftmost statue in the first puzzle bathroom (At least i think it's a bathroom, that would explain the slippery floor). When pushed it would randomly phase out of existence and the reappear when pushed again.

 Other than that, it's a really well made game and i'll definitely give it a try again. (Still haven't figured out the Rat and the infinite corridor)

(+1)

Thank you!

Really nice to hear you liked the game.

I've been doing my best to fix bugs as people ran into them up to the close of the  polish  period. (I thin I fixed the statue glitch a few  minutes after reading it here...direction fix was supposed to be on and it was not, whoops!)

The game probably has more moving parts, so to speak,  than anything I've worked on before, and having it done in a week meant testing wasn't comprehensive,  so  I was pretty sure there'd be a few noticeable bugs.   Nice to know my efforts to fix them up are appreciated though! I've hopefully gotten rid of anything that majorly impacts gameplay. 

As far as the rat puzzle....
..maybe you just need to find something the rat likes?   :)