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Coming back after quite a while for a pretty good update.

  • The above click-and-draggable container is working really well after some tweaking, and the library should have just relatively minor tweaks before it's usable.
  • Battlefield rendering is working well, including:
    • Graying out units via shader so the attacking/defending units stand out
    • Flashing the attacking unit old-school FF style
    • Shaking the attacked unit
    • Level display per unit

It's not amazing, but I'm pretty pleased. Despite all the time I've been wasting on Diablo 3 for the last week, I think I should manage to get this to a playable state by the deadline! Lots of tying things together to start doing.