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1. Yes, this is actually what I meant by "mix and match", any spell can have any component. Maybe two spells have the same component, maybe the same spells have multiple components at once or you get to choose which one you use. 

2. Yes ! That's probably a very good idea

3. Sadly, I'm not familiar with that specific Fate game, if it is about a more permanent cost to magic, it could definitely be used as a cost

Yeah so in Fate of Cthulu, doing magic can have a cost because you are playing with Great Old Ones' technology. Everytime you use magic, you tick a clock to track how corrupted you get over time (so kind of like the opposite of a mana clock I guess?

When the clock is filled, you character's marks one of their aspect as "corrupted"

Anyway, perhaps it's an interesting example to highlight in the sense of: magic can consume your reserves, but the cost of using magic could also be how corrupted you get from using it.

Or perhaps that's out of scope and this should be its own extra!