I like the basic mechanic of discovering which attack wins and timing the input.
However, I found it difficult to use. After I use an attack, other attacks don’t register for about a rotation or so, with no visual indication that they’re disabled — but very occasionally, I can block and then cast a blue orb immediately afterwards. I’m not sure if this is intentional and I don’t understand the mechanic, or if inputs are getting dropped by accident, or what.