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Firstly thank you so much for playing!! And I’m happy you had fun!

Secondly, you are RIGHT! They are wrong. My bad, I get pretty confused when it comes to right and left, thank you for letting me know.

Regarding the strategy. Moving doesn’t consume stamina, but it does reset your combo. If you score 3 foods and moved between each, you will score 3 points. But if you do it in a row you will have scored 6. So you can also try to knock foods into each other to increase the multiplier. Also, scoring increases your current velocity, so you can more easily travel between each food. There is also a tricky skill to master where, while in slow mo, you can change your trajectory and increase your speed without resetting the combo. So, in that split second, you have to decide if you want to move, to where and still manage to “kick” the food before you leave its radios.

Regarding the hit boxes. If they were too small the game just wasn’t fun, you would spend most of the time trying to get near the food and not scoring points. And its also so its easier to hit multiple ones before having to move again.

Sorry for the long comment XD. Again, thank you so much for the feed back! And had you noticed the “combo” like mechanic?

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Thanks for the detailed response! That's my bad, I did notice the combo mechanic, however, I didn't notice that moving removed it! That's a really cool way of doing it. I'll definitely adjust my rating. Well done on a successful submission!! :D

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WoW, thank you very much! Sorry if I went into too much detail in my response XD.

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No of course not! Great job on your game, and if you get the chance please give mine a go, too! (it's very short and can be played in browser)

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You betcha, after dinner I plan to play a few more yours included :D

And thanks once again!