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(1 edit)

Spoilers for the ending of the main quest. 

1) As it stands, in the end Melissa trades Hade's life for the life of your starter slave (assuming you haven't let them go or killed them in battle with your superior tactics) most favored slave (as per Rendrassa's clarification). You have a choice to either spare Hade and let them both go or kill Hade and enslave her, letting your companion die. If you do not have any mansion residents at the time of battling Hade, Melissa doesn't show up (presumably because she has no one to take for ransom) and you just defeat Hade and never see him again. So, why not let us enslave Hade when Melissa doesn't come, or let us allow Melissa to kill our companion and then shackle her and beat the bejeezus out of her to get them both? Or at least kill her instead of killing Hade?

As an aside, I also feel like if Melissa tries to capture someone whose magic affinity is higher than hers, the captive should be able to at least try to escape on their own, but that might just be me.

2) It would be nice to have an option to enslave Garthor instead of just leaving him beaten on the ground or outright killing him. Doing either of those things feels like a waste.

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Agreeing with your ideas, but one thing I want to point out: Melissa doesn't take your starter slave, she takes your favorite slave, which is determined by their level, loyalty, times you've had sex and how long you've owned them. I cheese the system by buying a cheap slave on the first day that I pamper like crazy until reaching the end game.

Thank you for your correction, those two happened to coincide for me so I had no clue.

No prob.

Enslave Hade or Gathor... now that's a thought. Shame it's never going to happen.

The game as it is now leaves an impression that the developer is not interested in the slightest in making any named male NPC's recruitable (especially if they can't be gender-flipped like Ivran). Pretty standard for these kind of games, given the target audience. So female NPC's are prioritized at all times, at least story-wise (that's why I never made any suggestions of my own - there seems to be no point to it). Of course, there could me many other ways of resolving the final stage of the main quest, logically, but logic takes second place to giving the player an opportunity to get yet another"special" female. 

No need to be so pessimistic) Supply might just come with demand, and voicing that demand is the only way to make something like this closer to happening, so there's not that much harm in throwing a suggestion out there. Better yet, it costs one absolutely nothing)

And if it doesn't happen, that's fine too: there's hardly anything wrong with the developer trying to do what they personally like while pleasing the majority of their supporters at the same time. Sexual interactions system already accomodates every possible character combination (broken climax messages for frottage aside), so I'll just be grateful for what we've never been guaranteed to get but got anyways)

There is no denying that this game stands head and shoulders above others of the similar genre that I'm familiar with. I do hope my message didn't come off as a critique. Pessimistic is my default setting, so I guess that colors my turns of phrase)

Disillusioned is also good. I wrote the comment above less than an hour ago and I already wonder how I managed to sqeeze that  projectile rainbowing out of myself. It doesn't happen often I swear.