I thought this game was pretty hilarious and fun. By dragging the mouse around aggressively I was able to defy gravity which made it even funnier, but then I got stuck under the main platform lmao. It kinda reminded me of goat simulator but with a rolling pin. If you are using unities rigidbody physics you should be able to constrain it on the Y-axis in the inspector, but depending on how the movement was scripted that might not work. Or you could make #RollingPinSimulator
Viewing post in Bake My Day jam comments
I originally had it setup to stop movement if you left the counter, which would cause the pin to fall on the floor and then respawn above the counter. While this generally worked, every now and then it would get caught in some sort of loop where it would endlessly spawn, so to fix it I made it only stop moving when you hit the floor...which it won't do if you hold down the mouse button!
Another problem I mentioned to someone else is that I couldn't find my own solution to moving the pin, keeping it on the counter, making it rotate around AND allow it to spin on the X- and Z- axis. For some reason freezing the Y-axis made my problems worse, so for the sake of focusing on finishing the game I left it as is.
I'll have to figure out these eventually if I want to make other 3D games!
Thanks for the feedback, and for playing my silly game!