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(+1)

I liked the art and style. Good effort trying to push "one button" into a unique control scheme.

My 2 cents:

1. The input time is too slow to react to enemies at range 3, which is frustrating

2. I found I could live forever just spamming "space" as all damage comes in at range 1 eventually.

3. The theme "Two Colors" could have been more involved somehow

(2 edits)

Thanks for the feedback! Your ideas are actually things we thought up during development, but since we were both busy we decided to focus on creating the barebones implementation.