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I gotta say, I'm kind of digging the MS Paint charm of this game. And it's a decent tile based RPG. I do think it's a shame you can't see what the enemy is doing, but that's understandable for a jam game. I might just be bad at these types of game, but I do feel like it felt pretty difficult. Could be worth to ask someone to playtest it as soon as you have a playable version for this type of game.

Thanks for the feedback, and thanks for playing! I'm glad you got some enjoyment out of it. I'll definitely try to give more thought to balance - it was tough given the time constraint.