Thanks for playing!!
chrygore
Creator of
Recent community posts
Great usage of the theme! I was a little confused about what to do on the level with the multiple warp pads, but the music and visuals were great. As other commenters have said, some quality of life changes with movement may have been nice, and I personally would have liked to see some animation and soft sound effects when moving around. Overall, great job!
I enjoyed my time with this game! I didn't beat it, but I really liked the visual style, the animations, and the music and general feel. There were a few bugs - when I fought the first boss, I died, and had to come back and fight her again. The second fight did not show her health bar, but I still defeated her as normal. Overall, I think this was a great game, and you should definitely be proud of what you accomplished!
Really cool vibe and nice use of lighting! I agree with other comments that the aerial movement was difficult to control. I liked the quick attack, although I noticed it kind of being displaced when I run - it seemed almost like a short projectile rather than a melee attack. I got a bit lost and didn't get very far into the game itself, but I enjoyed my time with it!
Loved the art style of the game! Very creative to have a ranged attack like that as the basic attack rather than a melee attack like most metroidvanias. I would have liked to have a constant display of where my cursor was, instead of only when I moved - I would often forget where it was, and shoot opposite of the way of an enemy when I encountered one.
The game could have benefitted from some more polish (smoothing out platforms and terrain, more sound, maybe some music) but overall this was great, and showed a lot of promise. This is definitely the kind of game I'd give a try if it was fully fleshed out. Thanks for making it!
I enjoyed your game! Like others have said, the spear mechanic to leave the boss fight was difficult, but I didn't give up, and I managed to get out. You did a great job implementing all the environmental and character sprites, the game looks great. I think the level design is nice as well.
I would say that having a faster melee attack would have been nice - it did feel a little slow. Also, having enemies react more to getting hit may help combat a bit. The fire mages, for example, would keep shooting me, even when I was hitting them with my sword. Having some hitstun for them might make me more willing to charge in and attack instead of hitting once and running away again.
Overall though, great work!
Really loved your game! Overall, it was absolutely beautiful, between the music, art, and effects around the environment. The spear mechanic was clever. I did manage to use it to clip out of bounds on numerous occasions, though. I was actually able to get past the key door requiring the 12 shards by clipping out of bounds and hitting the loading zone. Really well done!