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(+1)

Line 1632 of items.gd should say "conf" not "conf_base".

Part of playing with the Debug mod is that the game does not crash when errors occur, but as a result it aborts the current function and usually creates an avalanche of errors that continue until there is no more code in its path. As a result of the item typo, the rest of the end of day was skipped, including any slaves lower in the slave list than the slave holding the sword.

(+1)

Fix thx ankmaidor, thx for the explaination too

(+1)

Thanks mate, fixed and I'll likely release a hotfix to correct that momentarily.