I’m glad you liked it. The android controls quickly thrown together so maybe more people can play it and because the energy mechanic fits touchscreens easily. Otherwise it is a bit janky. The pause is intentional, that is when the level end and you died sounds are played. I also tried it once without sound and I was surprised that it is such an abrupt pause. We didnt have more time to make a death and celebration animation, jam game after all.
The game is built up in a way that it takes only a few minutes to create a level, so if I come across any good ideas I plan to add them.